A Cat's Night 2: Orazio Goes to Town
This statue is the official seat of the Cat Council.
The villain from the first game is spying on the cats!
Orazio has to find a way to fool this suspicious guy.
At the scene of the crime with canine agent Isabelle
The area covered is much bigger than in the first game and Orazio travels between various places by means of this map.
A feline artist and his admirers
A singing (feline) barber at Via delle Torri
An insomniac tapir in the city sewers
Orazio meets his boss from the Feline Bureau of Investigation (FBI)!
The feline herbalist and her assistant the kitten genius are found in this lovely park.
Surprise! Don't we know that squirrel from somewhere?
Orazio pretends to be an actor to meet the Dog Mayor (and her husband - yup, the Mayor is a female :)).
The representatives of animals of Forli are planning the rescue mission...
Inside McTruff company building
This newspaper tells the story we know from "A Cat's Night 2" and also contains a clue...
We finally get inside the pyramid from the first game, but I guess Orazio would rather visit it in less dangerous circumstances...
After defeating the villain, Orazio meets his friends who had helped him save the shelter!
All the other cats are happy to meet their hero...